Difficulty:
Requirement: Wonder Majin Main Class
Weapon: Drums
Plasma Majin Sub-Class: High Damage, AoE Skills, Crowd Control
The Plasma Majin is a powerful offensive class that does well in parties with its ability to combat crowd control, with “Electrical Discharge“ and “Curse Reflection“ making it an effective class for competitive content such as Tenkaichi Budokai and Team Ranked Battles.
Almost if not all, of the Plasma Majin’s Abilities can hit multiple targets making it an effective class even in Instanced Content where there are large amounts of targets. The Plasma Majin’s Weapons are the Drums.
Strength
0
Constitution
6
Focus
7
Dexterity
1
Soul
10
Energy
9
Main Class
- Sub Class Skills
Plasma Majin
Class Skills
Burning Rhythm
Play powerful notes on your drum and
shoot out energy on your enemies.
Damage: 533
Damage: 178
Play powerful notes on your drum and
shoot out energy on your enemies.
Damage: 533
Damage: 178
Rhythmic Trance
Create sonic explosions that damage enemies in a small area.
209 Burn damage every 2 seconds
Damage: 145 (Increases by total stats when a critical hit is successful)
Create sonic explosions that damage enemies in a small area.
209 Burn damage every 2 seconds
Damage: 145 (Increases by total stats when a critical hit is successful)
Super Rhythmic Trance
Enhanced version of Rhythmic Trance skill. This version creates a
bigger sonic boom in a wider area and deals huge damage to enemies
facing the opposite direction.
Damage: 567 (Increases by total stats when a critical hit is successful)
Damage: 159 (Increases by total stats when a critical hit is successful)
Enhanced version of Rhythmic Trance skill. This version creates a
bigger sonic boom in a wider area and deals huge damage to enemies
facing the opposite direction.
Damage: 567 (Increases by total stats when a critical hit is successful)
Damage: 159 (Increases by total stats when a critical hit is successful)
Anger Explosion
Accumulate all of your anger and
release it in one huge attack.
Damage: 304
Damage: 208
Accumulate all of your anger and
release it in one huge attack.
Damage: 304
Damage: 208
Black Hole Beat
With your drums create a black hole that shoots
out dark energy to enemies in an area.
Damage: 628 (Increases by total stats when a critical hit is successful)
Damage: 284 (Increases by total stats when a critical hit is successful)
With your drums create a black hole that shoots
out dark energy to enemies in an area.
Damage: 628 (Increases by total stats when a critical hit is successful)
Damage: 284 (Increases by total stats when a critical hit is successful)
Homing Storm
Enhanced version of Continuous Homing-shot skill. This version hits the
enemy with more energy and can be lethal if shot from behind the enemy.
Damage: 435 (Increases by total stats when attacking from behind)
Damage: 145 (Increases by total stats when attacking from behind)
Enhanced version of Continuous Homing-shot skill. This version hits the
enemy with more energy and can be lethal if shot from behind the enemy.
Damage: 435 (Increases by total stats when attacking from behind)
Damage: 145 (Increases by total stats when attacking from behind)
Critical Energy Damage
Create a beat that increases your critical damage.
Increases Energy Critical Damage by 5% (Passive)
Create a beat that increases your critical damage.
Increases Energy Critical Damage by 5% (Passive)
Cooldown Reduction
Your skills will be ready before any other, giving you huge advantage in fights.
Decreases Cooldown Time by 4 (Passive)
Your skills will be ready before any other, giving you huge advantage in fights.
Decreases Cooldown Time by 4 (Passive)
Harmonious Drumbeat
Create a beat that increases your ally's reflexes
and improves their abilities' speed.
Increases Dexterity by 10
Increases Skill Animation Speed by 3
Create a beat that increases your ally's reflexes
and improves their abilities' speed.
Increases Dexterity by 10
Increases Skill Animation Speed by 3
Slowing Drumbeat
With your drums, slow down the
pace of battle for your enemies,
increasing their cast time and
slowing their attack speed.
Cast time increases by %g
Using a skill reduces LP by 110
With your drums, slow down the
pace of battle for your enemies,
increasing their cast time and
slowing their attack speed.
Cast time increases by %g
Using a skill reduces LP by 110
Confusing Drumbeat
Play a confusing beat that makes
your enemies lose focus in battle
and attack anything in sight.
Confusion
Increases movement speed by 13
Play a confusing beat that makes
your enemies lose focus in battle
and attack anything in sight.
Confusion
Increases movement speed by 13
Agility Up
Control your mind and increase your reflexes.
Increases Dexterity by 8 (Passive)
Control your mind and increase your reflexes.
Increases Dexterity by 8 (Passive)
Electrical Discharge
Send an electrical discharge that protects all
your allies from curses. Ends after getting hit.
Immune to paralyze and stiffness (100% success)
Immune to petrify and candy (100% success)
Send an electrical discharge that protects all
your allies from curses. Ends after getting hit.
Immune to paralyze and stiffness (100% success)
Immune to petrify and candy (100% success)
Curse Reflection
Reflect a curse by damaging your enemy's health.
Reflects 402 LP as damage back to the target that used the curse
Reflect a curse by damaging your enemy's health.
Reflects 402 LP as damage back to the target that used the curse
Merry Making
Create a beat that confuses your enemy preventing them from charging energy,
and increasing their cooldown time.
Unable to charge RP
Skill cooldown time increases by 10
Create a beat that confuses your enemy preventing them from charging energy,
and increasing their cooldown time.
Unable to charge RP
Skill cooldown time increases by 10
Burning Rage
Rage by increasing your energy damage and
increasing your resistance to fire damage.
Increases Energy Attack by 70
108 Burn defense
Rage by increasing your energy damage and
increasing your resistance to fire damage.
Increases Energy Attack by 70
108 Burn defense
Musical Mastery
Happiness is the most characteristic of
a Majin, but a Plasma is also particularly
obsessed to enjoy the nature. They are
like monastic monk, using lightning and
other natural phenomena in battle.
Increases Focus by 7 (Passive)
Decreases Cast Time by %g (Passive)
Happiness is the most characteristic of
a Majin, but a Plasma is also particularly
obsessed to enjoy the nature. They are
like monastic monk, using lightning and
other natural phenomena in battle.
Increases Focus by 7 (Passive)
Decreases Cast Time by %g (Passive)
HTB Skill
Shocking Smooth Beat!!
Use your Magical Drums for a powerful HTB attack.
Damage: 200
Use your Magical Drums for a powerful HTB attack.
Damage: 200



